Sync Animator and NavMeshAgent States | AI Series Part 3
Published: 23 Feb 2021
Learn how to add animations to a NavMeshAgent by controlling the Animator state based on the NavMeshAgent state. We'll use the Free Unity-Chan model from the Asset Store since it comes with a nice model and animations we can use to showcase different animations for our NavMeshAgents.
UnityChan Model: https://assetstore.unity.com/packages/3d/characters/unity-chan-model-18705
๐จโ๐ป As always, all code from this tutorial is available on GitHub: https://github.com/llamacademy/ai-series-part-3
This project is the **END STATE** of this tutorial. You can follow along by opening the PREVIOUS project (https://github.com/llamacademy/ai-series-part-2)
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