Automatic Line Smoothing with Bezier Curves




Published: 19 Oct 2021

Learn how to automatically smooth any set of Vector3's with Bezier Curves! In this video we'll create an Editor script to smooth a Line Renderer with the click of a button. You'll implement 2 controls:

⚫ Smoothing Length

⚫ Smoothing Sections

to control the Bezier Curves.


There's a lot more you can do with Bezier Curves! This is just the beginning. The key takeaways are understanding how we are choosing where to place the tangent points - with this and controlling where they are, you can do some really awesome things!


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📚 Resources:

🟠 Bezier Curve Wikipedia: https://en.wikipedia.org/wiki/B%C3%A9zier_curve

🟠 Line Renderer APIs: https://docs.unity3d.com/ScriptReference/LineRenderer.html

🟠 Writing a Custom Inspector: https://docs.unity3d.com/2019.4/Documentation/Manual/editor-CustomEditors.html

🟠 Handles API: https://docs.unity3d.com/ScriptReference/Handles.html


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Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.