Automatic Line Smoothing with Bezier Curves
Published: 19 Oct 2021
Learn how to automatically smooth any set of Vector3's with Bezier Curves! In this video we'll create an Editor script to smooth a Line Renderer with the click of a button. You'll implement 2 controls:
⚫ Smoothing Length
⚫ Smoothing Sections
to control the Bezier Curves.
There's a lot more you can do with Bezier Curves! This is just the beginning. The key takeaways are understanding how we are choosing where to place the tangent points - with this and controlling where they are, you can do some really awesome things!
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📚 Resources:
🟠 Bezier Curve Wikipedia: https://en.wikipedia.org/wiki/B%C3%A9zier_curve
🟠 Line Renderer APIs: https://docs.unity3d.com/ScriptReference/LineRenderer.html
🟠 Writing a Custom Inspector: https://docs.unity3d.com/2019.4/Documentation/Manual/editor-CustomEditors.html
🟠 Handles API: https://docs.unity3d.com/ScriptReference/Handles.html
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