Waves in ShaderGraph by Vertex Displacement
Published: 02 May 2023
Learn how to create 2 types of waves - linear and radial/circular waves in ShaderGraph with Maths!
The most common application for waves is water or liquids, but you can apply these throughout your game or integrate them with other shaders to get cool effects, like Wind.
If you are new to ShaderGraph, be sure to check out the Vertex Displacement Basics video: https://youtu.be/MbD6ZTupmws
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📚 Resources:
🟠 Take my Unity ShaderGraph Course:
🟠 ShaderGraph Basic Vertex Displacement: https://youtu.be/MbD6ZTupmws
🟠 Nvidia GPU Gems (Source of Radial Equation): https://developer.nvidia.com/gpugems/gpugems/part-vi-beyond-triangles/chapter-42-deformers
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