How to Retarget Animations with Inverse Kinematics & Animation Rigging
Published: 29 Jul 2025
Learn how I used the Animation Rigging package to retarget my T-Rex animations to accurately eat humans off the ledge in my free and open source microgame: Dino Attack!
๐จโ๐ป As always, all code from this video is available on GitHub: https://github.com/llamacademy/dino-attack
๐ฎ Play the full game for FREE on Itch: https://llamacademy.itch.io/dino-attack
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๐ Support LlamAcademy & polyperfect by purchasing these assets!
๐ฆ polyperfect Dino Pack: https://assetstore.unity.com/packages/3d/characters/animals/low-poly-animated-dinosaurs-110313?aid=1101l9QvC
โญ polyperfect Ultimate Pack: https://assetstore.unity.com/packages/3d/props/low-poly-ultimate-pack-54733?aid=1101l9QvC
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๐ Resources:
๐ Animation Rigging Documentation: https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.1/manual/index.html
๐ Learn more about the Two Bone IK Constraint: https://youtu.be/k-qVa6tHOOw
๐ Unity Behavior Playlist - Learn all about Unity Behavior, the FREE Behavior Tree Package from Unity: https://www.youtube.com/playlist?list=PLllNmP7eq6TR0v1XC7UnIPvH5chSepES2
๐ Learn more about how Dino Attack was made: https://www.youtube.com/playlist?list=PLllNmP7eq6TRC1QtErorKKXUOtlxGEsem
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