Published: 20 Feb 2024
In this video we'll explore using the Animation Rigging package on non-humanoid ("Generic") models in Unity. The use case we'll use is creating a Stomp animation for a Llama!
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๐ Resources:
โซ Two Bone IK Constraint Documentation: https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.3/manual/constraints/TwoBoneIKConstraint.html
โซ Gun Series 12 Aiming with IK: https://youtu.be/chgLRjSaoXc
โซ Animation Rigging Documentation: https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.3
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