Published: 20 Feb 2024

In this video we'll explore using the Animation Rigging package on non-humanoid ("Generic") models in Unity. The use case we'll use is creating a Stomp animation for a Llama!


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๐Ÿ“š Resources:

โšซ Two Bone IK Constraint Documentation: https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.3/manual/constraints/TwoBoneIKConstraint.html

โšซ Gun Series 12 Aiming with IK: https://youtu.be/chgLRjSaoXc

โšซ Animation Rigging Documentation: https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.3


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