Moving AND Rotating NavMesh Platforms | AI Series Part 30




Published: 05 Oct 2021

Learn 2 ways to implement moving, rotating platforms using the Unity Navigation System as well as the limitations and drawbacks of each method. Moving platforms are officially **not supported** by the Unity Navigation system, but as you learned in AI Series Part 28: https://www.youtube.com/watch?v=qLckTZ2E1JA there are ways to have moving platforms! In this video we're extending that to also consider platforms that are rotating!


As usual with the AI Series, we're using the NavMesh Components: https://docs.unity3d.com/Manual/NavMesh-BuildingComponents.html not the built-in navigation system.


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