Ragdoll on Death NavMeshAgents | AI Series Part 39




Published: 03 May 2022

Learn how to transform your fully animated NavMeshAgents and transform them into a Ragdoll on death ☠ that eventually subtly fade out! This is a great way to add more "game feel" 🚀 into your game with more responsive, physically based death behaviors for your NavMeshAgents!


This tutorial builds on several previous AI Series and non-AI Series videos.


to see the full project as shown in the tutorial (minus 2 free Asset Store assets, later on in the description).


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Chatpers:

00:00 Topic Introduction

01:33 Scene & AI Overview

04:35 RagdollEnabler.cs - Transition Between Animated Models & Ragdolls

06:26 Attackable.cs - Handling Damage and Death on AI

07:09 PlayerAttack.cs - Attacking AI, Damaging, and Adding Ragdoll Force

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