URP Shader Graph Basics - Scrolling UV
Published: 07 Feb 2023
Learn how to use Shader Graph to create a simple UV-Scrolling (Moving Texture) Shader in URP. This is a simple but important concept used in many more advanced shaders such as water shaders.
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๐ Resources:
โซ Every Node in ShaderGraph Explained: https://www.youtube.com/watch?v=84A1FcQt9v4
โซ Tiling and Offset Node: https://docs.unity3d.com/Packages/com.unity.shadergraph@12.1/manual/Tiling-And-Offset-Node.html
โซ Multiply Node: https://docs.unity3d.com/Packages/com.unity.shadergraph@12.1/manual/Multiply-Node.html
โซ Sample Texture 2D Node: https://docs.unity3d.com/Packages/com.unity.shadergraph@12.1/manual/Sample-Texture-2D-Node.html
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