Scene Transition Animation Framework




Published: 29 Nov 2022

In this tutorial you'll learn how to implement a framework to manage animations between scenes. You'll learn how to use the SceneManager to asynchronously load scenes to get a lower amount of stutter when loading larger scenes. You'll also learn how to create ScriptableObject configurations for different animation transitions between the scenes to unlock limitless potential in your scene transition effects!


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📚 Resources:

🟠 Scene Manager: https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.html

🟠 Load Scene: https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.LoadScene.html

🟠 Load Scene Async: https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.LoadSceneAsync.html

🟠 Async Operation: https://docs.unity3d.com/ScriptReference/AsyncOperation.html


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Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.