Show Objects Through Walls with Render Objects (NO CODE)




Published: 12 Nov 2024

In this tutorial you'll learn how to:

⚫ Show objects to your player when they're behind walls or obstructions

⚫ Create a Shader in ShaderGraph to make those objects glow when they're behind a wall

⚫ Bonus: Merge that glow effect into another custom shader


🔶 ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out 🙂

👨‍💻 Get the FULL FREE PROJECT on GitHub: https://github.com/llamacademy/minigolf

🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?section=personal&billing=yearly


📚 Resources:

🟠 Play Minigolf on Itch for free: https://llamacademy.itch.io/minigolf

🟠 Render Objects documentation: https://docs.unity3d.com/6000.0/Documentation/Manual/urp/renderer-features/how-to-custom-effect-render-objects.html


Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.


Connect on Social Media

Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.