Event Bus & Scriptable Object Event Channels | Unity Game Architecture Tutorial




Published: 11 Jun 2024

Learn how to implement an Event Bus strictly in code, and in a more-designer friendly, ScriptableObject driven “event channel” implementation!


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📚 Resources:

🟠 E-Book: https://unity.com/resources/create-modular-game-architecture-with-scriptable-objects-ebook?ungated=true&isGated=false

⚫git-amend EventBus: https://www.youtube.com/watch?v=4_DTAnigmaQ

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Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.