Event Bus & Scriptable Object Event Channels | Unity Game Architecture Tutorial
Published: 11 Jun 2024
Learn how to implement an Event Bus strictly in code, and in a more-designer friendly, ScriptableObject driven “event channel” implementation!
👨💻 You can find the full Chicken Defense Project on GitHub: https://github.com/llamacademy/chicken-defense
👨💻 Scriptable Objects as Event Channels Unity GitHub: https://github.com/UnityTechnologies/PaddleGameSO
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📚 Resources:
⚫git-amend EventBus: https://www.youtube.com/watch?v=4_DTAnigmaQ
⚫ Play Chicken Defense on Itch.io: https://llamacademy.itch.io/chicken-defense
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