Gun Attachment System | Gun Series 10




Published: 16 May 2023

Learn how to create a Gun Attachment System in Unity. We'll be leaning heavily on systems built earlier videos in the series - specifically 8 (https://www.youtube.com/watch?v=RbIk6VnwHnI&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB) and 9 (https://www.youtube.com/watch?v=Y-Qr6GPN2v0&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB)!


Adding attachments gives your players the opportunity to customize their experience in your game which adds some significant depth. In this video, learn how to do the data modeling for attachments and create the UI to enable your players to customize their guns with attachments!


๐Ÿ‘จโ€๐Ÿ’ป As always, all code from this video is available on GitHub: https://github.com/llamacademy/scriptable-object-based-guns


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๐Ÿ“š Resources:

โšซ Modifier System: https://www.youtube.com/watch?v=RbIk6VnwHnI&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB

โšซ Configurable Ammo Types like Explosive / Frost Rounds: https://www.youtube.com/watch?v=Y-Qr6GPN2v0&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB

โšซ UI Toolkit Docs: https://docs.unity3d.com/Manual/UIElements.html


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Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.