Gun Attachment System | Gun Series 10
Published: 16 May 2023
Learn how to create a Gun Attachment System in Unity. We'll be leaning heavily on systems built earlier videos in the series - specifically 8 (https://www.youtube.com/watch?v=RbIk6VnwHnI&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB) and 9 (https://www.youtube.com/watch?v=Y-Qr6GPN2v0&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB)!
Adding attachments gives your players the opportunity to customize their experience in your game which adds some significant depth. In this video, learn how to do the data modeling for attachments and create the UI to enable your players to customize their guns with attachments!
๐จโ๐ป As always, all code from this video is available on GitHub: https://github.com/llamacademy/scriptable-object-based-guns
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๐ Resources:
โซ Modifier System: https://www.youtube.com/watch?v=RbIk6VnwHnI&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB
โซ Configurable Ammo Types like Explosive / Frost Rounds: https://www.youtube.com/watch?v=Y-Qr6GPN2v0&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to&index=8&pp=gAQBiAQB
โซ UI Toolkit Docs: https://docs.unity3d.com/Manual/UIElements.html
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