Raycasts, Explained. Every Physics "Cast" in Unity Visualized #shorts
Published: 11 Aug 2022
Full Tutorial: https://youtu.be/fJyi7l2tWKo
Many of us kind of jumped into gamedev without a solid understanding of these Physics APIs such as Raycast and Spherecast. In this video I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
With 19 customizable scenarios, you know the full project being available on GitHub (https://github.com/llamacademy/raycasting-explained) will help you better understand how to use each of these fundamental gamedev functions!
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Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival - a top-down zombie survival shooter for Android and iOS.
I also have some Unity Assets (affiliate link): https://assetstore.unity.com/publishers/22409?_aid=1101l9QvC