Static Batching, Explained. Free, Powerful Draw Call Optimization




Published: 23 May 2023

Static Batching is a built-in tool in Unity that helps optimize the rendering of static meshes. In this tutorial you'll learn what it is, how it works, and in which scenarios you can expect to see a large uplift from Static Batching.


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📚 Resources:

🟠 Static Batching Documentation: https://docs.unity3d.com/Manual/static-batching.html

🟠 Draw Call Optimization Documentation: https://docs.unity3d.com/Manual/optimizing-draw-calls.html

🟠 Take it to the next level with Hierarchical LOD: https://youtu.be/f6KaJHUfE2M

🟠 Astrofish Medieval Village: https://assetstore.unity.com/packages/3d/environments/fantasy/poly-style-medieval-village-159363?aid=1101l9QvC

🟠 Viking Village Asset from Unity (free): https://assetstore.unity.com/packages/essentials/tutorial-projects/viking-village-urp-29140?aid=1101l9QvC


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Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.