GOAP Enemy AI FULL IMPLEMENTATION | AI Series 50




Published: 12 Dec 2023

Go to this video's Sponsor: https://snhu.edu/llamacademy to see what the current average annual salary for a game developer programmer is and learn how you can get started!


See a full implementation of an enemy AI with GOAP (Goal Oriented Action Planning). This enemy AI will have 3 goals: Wander, Kill Player, and Eat. You'll learn how to set up Actions, Goals, Behaviors and have them work together with a GOAP system to formulate plans to achieve their goals.


Special shout out to CrashKonijn for his awesome work on the GOAP system used in this video: https://github.com/crashkonijn/GOAP


🔶 ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out 🙂

👨‍💻 Get the FULL FREE PROJECT on GitHub: https://github.com/llamacademy/ai-series-part-50

🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?section=personal&billing=yearly


📚 Resources:

🟠 FREE Unity GOAP System used here: https://github.com/crashkonijn/GOAP

🟠 GOAP System Documentation: https://goap.crashkonijn.com/

🟠 Introduction to GOAP: https://youtu.be/3PLDIEjmQsI

🟠 Factory Pattern: https://en.wikipedia.org/wiki/Factory_(object-oriented_programming)

🟠 Builder Pattern: https://en.wikipedia.org/wiki/Builder_pattern

🟠 AI Series 4 Runtime Agent Spawning: https://youtu.be/5uO0dXYbL-s

🟠 Dependency Injection: https://en.wikipedia.org/wiki/Dependency_injection

🟠 Which AI Behavior Framework Should You Use? https://youtu.be/CZvfuNfdc1M


Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.


Connect on Social Media

Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.