Published: 30 Apr 2024
AI pathfinding avoidance can be tricky. In this video you'll learn the basics of enhancing the built-in NavMeshAgent avoidance to have them walk around some targets or even run completely away from them!
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๐ Resources:
โซ NavMeshAgent Docs: https://docs.unity3d.com/2023.1/Documentation/Manual/nav-InnerWorkings.html & https://docs.unity3d.com/2023.1/Documentation/ScriptReference/AI.NavMeshAgent.html
โซ RVO2 Docs: https://gamma.cs.unc.edu/RVO2/
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