Animator Transition Interrupt Sources, Explained




Published: 20 Dec 2022

Learn how Unity's Animator Transition Interrupt Sources work for all values, None, Current State, Next State, Current State then Next State, and Next State then Current State!


In this tutorial you'll see live examples of how not understanding how these work can negatively impact your game's polish feeling, and how to make it feel polished!


In-depth blog post from Unity that got this working in my own game, and I use as reference in this video: https://blog.unity.com/technology/wait-ive-changed-my-mind-state-machine-transition-interruptions


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📚 Resources:

🟠 Interrupt Sources Blog Post: https://blog.unity.com/technology/wait-ive-changed-my-mind-state-machine-transition-interruptions

🟠 Unity Animator Manual Page: https://docs.unity3d.com/Manual/class-Animator.html

🟠 Unity Animator Transitions: https://docs.unity3d.com/Manual/class-Transition.html


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Some links may be affiliate links, which at no additional cost to you, gives LlamAcademy a small portion of the purchase.