Published: 20 Aug 2024
In this video you'll learn how to create an Editor Window with UI Toolkit by the example of my level save and load window. This includes creating fields with UXML, reviewing the USS styles I used, and some of the core concepts you'll need to bind click events to buttons and draw in the scene view with the Handles API.
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๐ Resources:
โซ Play the Game on Itch: https://llamacademy.itch.io/minigolf
โซ UI Toolkit Documentation: https://docs.unity3d.com/Manual/UIElements.html
โซ SceneView Documentation: https://docs.unity3d.com/ScriptReference/SceneView.html
โซ Editor Window Documentation: https://docs.unity3d.com/ScriptReference/EditorWindow.html
โซ USS Reference: https://docs.unity3d.com/Manual/UIE-USS-Properties-Reference.html
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