ADVANCED Lerping
Published: 10 May 2022
In this tutorial you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s. We'll look at adding Smoothing to Vector3 Lerp, Quaternion.Lerp, Quaternion.Slerp, and more!
Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
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๐ Resources
โซ MinMaxCurve: https://docs.unity3d.com/ScriptReference/ParticleSystem.MinMaxCurve.html
โซ Animation Curve: https://docs.unity3d.com/ScriptReference/AnimationCurve.html
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