Published: 12 Sep 2023
Learn how to implement bullet penetration with both Hitscan/Raycast shooting and Rigidbody bullets!
In this tutorial we'll extend our ScriptableObject Gun System to support bullet penetration via a BulletPenetrationConfigScriptableObject.
๐จโ๐ป As always, all code from this video is available on GitHub: https://github.com/llamacademy/scriptable-object-based-guns
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๐ Resources:
โซ Full Gun Series Playlist: https://www.youtube.com/watch?v=E-vIMamyORg&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to
โซ Momentum / Impulse Reference: https://www.physicsclassroom.com/class/momentum/Lesson-1/Momentum-and-Impulse-Connection
โซ Collision Docs: https://docs.unity3d.com/ScriptReference/Collision.html
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