Better Enemy Chasing with Intercept Courses | AI Series 44
Published: 21 Feb 2023
Learn how you can have NavMeshAgents calculate an intercept course to better chase the player. We'll use the historical velocity of the player, project it forward, and calculate a path to that location. Make sure to also check the agent isn't just running in front of the player by adding a Dot Product check!
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📚 Resources:
🟠 Hit Moving Targets with Projectiles: https://youtu.be/6YsamZNNwpQ
🟠 Doom GDC Talk: https://www.youtube.com/watch?v=3lO1q8mQrrg
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